Daryl Obert walks through this first VR tutorial and shows the implementation of the latest VR-Plugin beta into Autodesk Maya 2017
Daryl shares some early work in progress on the VR experience he’s creating. After getting the first rough model of his reality captured environment into Maya and adding in some test motion graphics, he uses the VR-plugin from moculus.io to get Maya’s Viewport 2.0 to show up in the Vive.
Check out our Journey to VR blog and follow along as Daryl makes his first VR experience: http://autode.sk/J2VR