far-clipping is indeed inherited by the VR-camera created. Only near-clipping is adjusted in relation to the current scaling. If the scaling in 1000x, a near clip of 1cm would otherwise become effective 10 meters visually, being probably much further away than desired. So in this case we scale near-clip to 1/1000th, having it remain at virtually 1cm in proportion to the current scaling. We will start new Betas from time to time without any fixed schedule and add some of the features to our stable release branch.