Thanks for the response Moritz. Not sure either a good default for far clipping since as you know, scenes can be very different. I didn’t run into any clipping issues with scaling up and down the world but I can imagine that happening. Maybe a bool for auto clipping based on scale? For me it would be enough to have the VR camera inherit what ever the injection camera is set too. In the meantime, editing the .py file would work for me. It seems my beta expired, are you guys going to post a new one?
Double checked my Display settings were 100% so I’ll have to play around some more to see if I can figure out the calibration.
Looking forward to using this more often. Do you guys have a timeline for official release?